Augmented Reality, Blockchain, Cappasity, Virtual Reality

Cappasity Opens Up New Horizons for the Development of VR/AR Technologies

Cappasity, a company that specializes in 3D digitizing and its applications for augmented and virtual reality, is launching a global Ecosystem based on blockchain technology which will allow for the quick and inexpensive production of high-quality content. The Ecosystem is designed to pull together the whole VR/AR community and fueled

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ICO, News, Smart Home, Virtual Reality

Meet the Founder – Exclusive Interview with Lucyd Media Lead & Co-Founder Harrison Gross

Lucyd is a smartglass company that plans to introduce a series of HMD AR displays called Lucyd Lens, the world’s first blockchain-fueled glasses. Lucyd smartglasses were developed in response to the currently available smartglass options on the market right now, which have several limitations, including a very narrow field of

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ICO, News, Virtual Reality

Gaze Coin – Bridging The Gap Between AR / VR And Monetization

Excited for virtual reality? Experts suggest that the virtual and alternate reality (VR/AR) industry is expected to cross the $20 billion mark by the end 2020, which not only represents the growth of the industry but also provides a potential revenue stream to advertisers and content creators. Despite the positive

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ICO, News, Virtual Reality

ProsenseLive – The World’s First P2P Live Streaming VR-Platform Accessible To Anyone

There’s no doubt that virtual reality (VR) is no longer a gimmick with the technology being increasingly used in businesses and everyday actions. According to a study by Goldman Sachs, there will be nearly 100 million virtual reality users by 2020 with more than half of the number highlighted as

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Augmented Reality, Reviews, Smart Home, Virtual Reality, Wearables

Best Virtual Reality Headsets | Best VR Headset to Buy 2017

Virtual Reality (VR) technology has been in a pressure cooker the past few years, bubbling away. In 2016 the lid was blown clean off and VR headsets have been gaining traction ever since. VR headsets have come a long way since the 1960s, with new variations forming such as augmented

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